Despite his fame and fortune, he still regrets the fact that he left his younger sister iva behind when he fled from Britain. . he wanted to come back home many times, especially after hearing the news that their parents had died in a house fire, but he knew that iva would never forgive him for running out on her. . he now desperately wants to make things right again with iva and has used a private detective to track her down. . he was most upset at seeing her working in a bar dressed in next to nothing with the men all leering at her. . he has a particular problem with goaler keeper who he has seen try and grope his sister many times whilst she was serving him drinks. Although he has spoken to iva several times tonight, he is sure that she does not recognise him. .
Your Own Murder (a needlecraft Mystery
Again, i am not telling you to copy from others, just use the ideas as inspiration. . you should again write down each characters secret information on your ideas Microsoft Word sheet so that everything is all in one place for now. Below you can find an example of a characters secret information from one of my games: Bens biggest secret is that he is iva drinks long lost older brother and used to go by the name benjamin Drink. . When they were children, benjamin and ivas parents severely neglected them. . Their parents were constantly drunk and preferred spending money on alcohol and cigarettes rather than even the basic essentials such as food and heating. . When Benjamin started part time work at 13, they started taking his wages off him and beating him if he stood up to them. . One night paper just after he turned 16, benjamin had a huge row with his parents and ended up fleeing the country after they threatened to kill him in his sleep. . he moved to Switzerland where he was taken in by a foster family. . Although he changed his surname to Igma, which was that of his new family, he kept his first name, ben, so that he would always remember where he came from. He soon joined his foster father in a job at an electronics factory and once there, found his calling. . he went on to invent and design many new and powerful shredder circuits for computers and televisions which made him rich and powerful.
G.: * failing an exam and claiming they passed revelation * Passing off a shop brought meal as their own creation * Getting arrested for a minor offence * Missing an important event / birthday, etc. Calling someone by the wrong name. There is a never ending list of small, minor secrets which could bring shame to an individual. . you should tie these small secrets in with their personalities,. An arrogant man wouldnt be bothered by calling someone the wrong name, but would be bothered by failing an exam. In terms of the major secrets, think about reasons for murder,. G.: * Drugs * Money * jealousy * love / Passion * Hatred * Bribery * Possessing something illegal * counterfeiting * Theft * Arrested for major offences. If you are stuck for inspiration, television soap operas are often full of compelling character secrets. .
A characters secret doesnt have to be something to do directly with them. . It could be something they know about another character. . If your character was aware that another character was dealing in drugs, but they werent buying, selling or taking any themselves, it would still count as a secret. When it comes to characters secrets, you need to think about the summary ways in which other players might discover these secrets during the game. . If there was a character involved in bribery or corruption and no other character was aware of this secret, the chances are, it wouldnt get found out during the murder mystery game and so the secret would be pointless. . Usually i like to have at least one other character aware of another characters secret. . If two characters were having a secret affair, a 3rd character might catch them in the act, or see them sneaking off together regularly or hire a private detective to find out what was happening, etc. When getting inspiration for character secrets, for the smaller secrets, keep in mind those small things which may cause type an individual a lot of embarrassment, but not be a major issue in the grand scheme of things,.
people mistake your benevolence for weakness at their own peril though as you are more than capable of defending your honour and that of anyone around you. . If anyone is unkind to your sister, iva, you immediately come to her rescue. . If anyone accuses you of murder, you just laugh it off and tell them that they are entitled to their opinions. Character Secrets, character secrets are another essential element to a great murder mystery game. . Without any secrets, there are no motives for murder! . As a general guideline, you want each character to have enough secrets to keep other players interested and investigating, but not too many that things become complicated! . Usually, for each character I would give them 2 big secrets and 1 smaller secret. . Usually one of the bigger secrets would become the motive for murder and the smaller secret just something they are embarrassed about which could become something for other players to bribe them / hold them to ransom over.
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Now Im not suggesting you base any characters on people you actually know, but if you look at people at work, friends, family, acquaintances, people on television, etc. You will see a wide range of personality styles. . V shows are a great place pdf to research personalities! You will want to make some characters really annoying, others really interesting, some exciting, others maybe dull. . The choice is yours. . All I would recommend is that you have a good mix which will cause drama and excitement during the game. . you dont want to make the personalities too restrictive. .
you want to allow the player a chance to interpret the personality themselves and play it in a manner of their choosing. When writing your characters personality profiles, use the Ideas Microsoft Word sheet you started in the first part to jot down all the details. . This allows you to keep all the character details in one place for now so you can compare them and change them around as needed. . Below you can find an example of a character personality profile from one of my games to help you: your characters personality * Kind and generous to iva but guarded and secretive about his past * Gets on well with everyone but is always. loves talking about electronics and gadgets * Treats report the staff like they are human beings, not servants like some of the other vips. You are a real gentleman, always trying to be nice to everyone and treating people with respect. .
In the next section, we will begin looking at the hosts Information pack where we begin to think about who murders who and why). The characters will make or break your murder mystery game. . Theres no point having a thrilling setting and theme or clever murder plots if your characters are dull and lifeless. . by now, you should know how many characters you want in your game, how many are male and how many are female and an idea of how they are related to each other. In developing the characters, we focus on: * Personalities * Secrets * Costumes * Names * Introductions, i always put names near the bottom of the list as often, i like to give them a funny name which has something to do with their job. Often these funny names will come to you as you write the character details so its best to add them in later rather than starting there. .
If you already have a name in mind for the character, of course you can give it to them straight away, however if not, you could call them character 1, character 2, etc. Until you make a final decision on names. In this section, we are going to focus purely on Personalities and Secrets as these sections are rather large. Personalities, a characters personality profile is what really brings them to life. . you want to go for a wide range of personalities that are designed to complement some characters whilst conflicting with others. . Think about including bullies, shyness, charisma, intellectuals, jealous types, gold diggers, thugs, people in positions of authority / religion, etc. . If you get stuck, look around you at the people you know in your life. .
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On Page 5, once again copy across the blue writing and then insert that characters conversation starters. . Finally, copy across the question and Answer round paragraph from the example character pack. . you will need to personalise this paragraph for each character with details such as how they go about asking questions (depending on their personality what they do to stop their secrets being spread around, etc. . The only part you cant personalise at the moment is where they were around the time of the murder, as we havent got to that bit yet! Your first character pack is now almost complete, with the final finishing touches needed happening later on, after we have decided who is going to murder who and why. . go back over your first character pack and compare it to the halloween Horror sample character pack provided. . Ensure that all writing in blue is identical on your character pack and that all information relating to the character introduction, secrets, personality, costumes, secret tasks and conversation starters have all been inserted accordingly. Now all you have to do is exactly the same for all your other character packs! . by the time you are done, you should have character packs created for all your players. .
of the character pack. Save this template and then make copies of it which you then rename as your characters. . If you have 10 characters, make 10 copies of the template and rename each copy with that characters name. Open up the first character pack and on page 3, as per the preview character pack provided, write the characters name and insert a picture that best describes them. . Ignore the secret number for now as we will come back to those later. . From the example sheet provided, copy across the writing in blue and then insert you character introduction which you wrote in part 3 of this guide. On Page 4, again, copy across the blue writing from the example character pack and then paste in the characters Secrets. . Underneath this, paste in the characters personality profile, costume suggestions and secret task, ensuring to copy across any writing in blue from the example character pack.
Secret Task, page 5, conversation Starters, question and Answer round information. Page 6, character relationship chart, to begin creating your character packs, i suggest starting with a base template. . so open a microsoft Word (or equivalent) file and begin on page 1 with a picture or title which represents your murder mystery game. . you can create your own or select one from the Internet (you must be careful about using copyright pictures from the Internet). On page 2, copy and paste the introduction provided on page 2 of the halloween Horror book character pack. . The only part you will need to change is in the second paragraph where it says 12 pieces of folded paper. . Change this number to however many characters are in your game. On page 3, write the scene (which you did in Part 4 of this guide) and then copy across the hints and tips from the halloween Horror character pack. . leave the rest of page 3 blank for now.
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So by now, you should have an Ideas file set up which has all your characters listed with all their secrets, their personality profile, costume suggestions, secret tasks and 5 to 6 conversation starters each. . In this part of our guide, we are going to talk you through creating the individual character packs where you combine this information. . to help you, you may find it useful to look at the character packs for some of my games to get more of an idea of the format. If you follow this link: http /sneak-previews you will be able to view one of the character packs from each of my games. . Click on and open the preview for Halloween Horror. You can see here that my character packs follow this layout: Page 1, a front cover image for the game. Page 2, an introduction to the game for the players. Page 3, the Scene, hints and Tips, character introduction. Page 4, characters Secrets, characters Personality, costume suggestion.